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Daily Brain PuzzleEdit

A Daily Brain Puzzle is a Timed Challenge. In order to complete it, you must find a certain piece of Kode doing a particular task which is explained in the description of the challenge. You should try to find the answer yourself before looking at the solution. However, note that the challenge won't accept every working answer, since it checks for very specific tiles, so you can refer to those working solutions below if your answer has not been accepted. Also, be patient, as in some cases you might have to wait a few minutes before it triggers the challenge.

List of the Daily Brain Puzzles and their solutionsEdit

Toggle Show/Hide on all solutions

- Daily Brain Puzzle: ConversationEdit

Create a Brain that lets you speak and emote at the press of a button.

Solution:
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[WHEN] "A" [DO] "say", "Hello world!"

> [WHEN] [DO] "emote", "Greet"

You created a Conversation Brain!


- Daily Brain Puzzle: CharacterEdit

Create a Brain for a character that talks and emotes when the player is near.

Solution:
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[WHEN] "detect", "player" [DO] "say", "Greetings, adventurer!"

> [WHEN] [DO] "emote", "Greet"

You created a Character Brain!


- Daily Brain Puzzle: BackflipEdit

A true Hero can dodge backwards while strafing.

Solution:
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[WHEN] [DO] "dodge", "in direction", "backward", "with strafing"

You've created a Brain with a Dodge ability!


- Daily Brain Puzzle: Create A ComboEdit

Do: attack + light + medium + heavy + end combo

Solution:
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[WHEN] [DO] "attack", "light", "medium", "heavy", "end combo"

You've created a Brain with a Combo attack!


- Daily: Depth of Field BrainEdit

Brain: depth of field + depth offset + far blur amount + far blur depth + focal depth + near blur amount + near blur depth

Solution:
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[WHEN] [DO] "depth of field", "depth offset", "2", "far blur amount", "0.8", "far blur depth", "500", "focal depth", "15", "near blur amount", "0.3", "near blur depth", "5"

You've created a brain that used the Depth of Field effect!


- Daily Brain Puzzle: EarthquakeEdit

Direct an Earthquake. Camera shake with speed, strength, and duration should do the trick.

Solution:
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[WHEN] [DO] "camera shake", "speed", "6", "strength", "20", "duration", "10"

You've created a cinematic earthquake!


- Daily Brain Puzzle: Dolly CameraEdit

Create a Brain with: 1) Do: letterbox 2) Do: camera 3) Do: move + with flying + on path

Solution:
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[WHEN] [DO] "letter box"

[WHEN] [DO] "follow camera"

[WHEN] [DO] "move", "with flying", "on path", "in-world picker"

You've created a Brain with a Dolly Camera movement!


- Daily: Super Hero BrainEdit

Create a Brain with: camera & input + move & input + attack & input + shoot & input + dodge & input + jump

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move"

[WHEN] "X" [DO] "attack"

[WHEN] "Y" [DO] "shoot"

[WHEN] "B" [DO] "dodge"

[WHEN] "A" [DO] "jump"

You created a Brain for a Complex Player!


- Daily: Diplomat Hero BrainEdit

Create a Hero that brings enemies to their team when hit. Start with 1) Do: camera 2) When: input Do: move 3) When: input Do: attack

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move"

[WHEN] "X" [DO] "attack"

[WHEN] "attack hit" [DO] "it", "team", "equals", "team"

You've created a Brain for a Diplomat Hero!


- Daily: Recruiting Enemy BrainEdit

Create an Enemy that brings its enemies to their team when hit. Start with DO: [move] [toward] [enemies] [nearest object]

Solution:
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[WHEN] [DO] "move", "toward", "enemies", "nearest object"

[WHEN] "detect", "enemies" [DO] "attack"

[WHEN] "attack hit" [DO] "it", "team", "equals", "team"

You've created a Brain for a Zombie Enemy!


- Daily: Flying Hero BrainEdit

Create a Brain with: camera & input + move + with flying & input + move + with flying + in direction + world up

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move", "with flying"

[WHEN] "Y" [DO] "move", "with flying", "in direction", "world up"

You created a Brain for a Player that can Fly!


- Daily: Flying Enemy BrainEdit

Create a Brain with: move + with flying + toward + player & detect + player + attack

Solution:
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[WHEN] [DO] "move", "with flying", "toward", "player"

[WHEN] "detect", "player" [DO] "attack"

You created a Brain for an Enemy that can fly!


- Daily Brain Puzzle: Strafing HeroEdit

A true Hero strafes while turning in the direction they are looking!

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move", "with strafing"

[WHEN] [DO] "turn", "in direction", "camera forward"

You've created a Brain for a Player that can strafe!


- Daily Brain Puzzle: Strafing EnemyEdit

A true Enemy moves around their enemies while advancing

Solution:
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[WHEN] [DO] "turn", "toward", "enemies", "nearest object"

[WHEN] [DO] "move", "with strafing", "in direction", "forward", "plus", "left"

[WHEN] "detect", "enemies" [DO] "attack"

You've created a Brain for an Enemy that strafes!


- Daily: Enemy Medic BrainEdit

Create a Brain with: move + toward + allies + nearest object & detect + allies + heal + it

Solution:
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[WHEN] [DO] "move", "toward", "allies", "nearest object"

[WHEN] "detect", "allies" [DO] "heal", "it"

You created a Brain for an Enemy Medic!


- Daily: Terrain Changing Hero BrainEdit

Create a Brain with: 1) Do: camera 2) When: input Do: move 3) When: input Do: terrain action

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move"

[WHEN] "A" [DO] "add terrain", "position", "above", "plus", "world up"

You've created a Hero capable of changing terrain!


- Daily: Terrain Changing Enemy BrainEdit

Create a Brain with: move + toward + player & detect + player + attack & terrain action

Solution:
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[WHEN] [DO] "move", "toward", "player"

[WHEN] "detect", "player" [DO] "attack"

[WHEN] [DO] "paint terrain"

You created a Brain for an Enemy that morphs Terrain!


- Daily: Melee Hero BrainEdit

Create a Hero that 1) Do: camera 2) When: input Do: move 3) When: input Do: attack

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move"

[WHEN] "X" [DO] "attack"

You've created a Brain for a Melee Hero!


- Daily Brain Puzzle: Melee EnemyEdit

A true Enemy detects their enemy and comes at them ready to strike.

Solution:
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[WHEN] [DO] "move", "toward", "enemies", "nearest object"

[WHEN] "detect", "enemies" [DO] "attack"

You've created a Brain for a Melee Enemy!


- Daily: Ranged Hero BrainEdit

Create a Brain with: 1) Do: camera 2) When: input Do: move 3) When: input Do: shoot

Solution:
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[WHEN] [DO] "follow camera"

[WHEN] "left stick" [DO] "move"

[WHEN] "Y" [DO] "shoot"

You created a Brain for a Ranged Player!


- Daily Brain Puzzle: Ranged EnemyEdit

A true ranged Enemy is mobile, fires at the nearest foe from a distance.

Solution:
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[WHEN] [DO] "move", "toward", "enemies", "nearest object"

[WHEN] "detect", "enemies" [DO] "shoot", "at", "it"

You've created a Ranged Enemy!