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World Wizard is a mode similar to Crossroads in its process, although it aims at creating a very rough baseline for a game which can be looser than a typical Crossroads adventure. A game created via this mode, without any follow-up editing, is playable but highly uninteresting as is, however it can be a faster and more inspiring way to start creating than from an Empty World.

How it works[]

World Wizard Icon

Using the World Wizard, the following settings (the first three are identical to Crossroads) will appear:

1  - Forming the Land:[]

  • Flat
  • Canyons
  • Hills
  • Mountains
  • Rivers

Additional settings at this stage:

  • Water Height
  • World Size = Choose between small/medium/large
  • Terrain Height

2 - Setting the Environment:[]

  • Empty World
  • Forest
  • Arctic
  • Desert

Additional settings at this stage:

  • Water Height
  • Shore Material Height = The height which underwater brush will reach (starts from bottom).
  • Peak Material Height = The height which peak brush will reach (starts from top).
  • Nature Density = Only for prop density, terrain brush will stay the same.

3 -  The Hour of Day[]

  • Morning
  • Day
  • Evening
  • Night

Additional settings at this stage:

  • Sun Angle:  Turns the sun on the vertical axis.
  • Sun Position: Turns the sun on the horizontal axis.
  • Brightness: Left is dark, right is bright
  • Visual Filter: Applies a visual filter on the level. For more information, see the Visual Filter page

4 - The Hero Emerges[]

  • Woodland Fighter Male
  • Woodland Ranger Female
  • Woodland Peasant Male
  • Woodland Peasant Female
  • Goblin Bruiser
  • Goblin Scavenger
  • Squirrel
  • Rabbit

Additional settings at this stage:

  • Scale: The size of character. Right is tall, left is short.
  • Character Studio: Found next to the "Accept" button, this will switch to character studio. For more information, see the Character Studio page.

5 - Hero Position[]

At this stage, you get to choose where the player will start.

6 - How do you want to play?[]

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